Hide properties on XRCamera3D that are managed by XRInterface#114057
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akien-mga merged 1 commit intoDec 16, 2025
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(tagged for 4.6 as a nicety to get in, but not critical at all) |
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Note to bugsquad, it only supersedes half of the PR linked :) |
m4gr3d
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Thanks! |
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Since the introduction of XR, the XRInterface provides stereo projection matrices directly to the rendering pipeline. This means that various camera properties are simply being ignored.
Back when we introduced this, we didn't have a means to hide those properties. We've had that ability for many years, but it was overlooked to apply this on the XRCamera3D.
Finally got poked enough to do something about that :P
Bugsquad edit: